October 24th, 2011
09:30 AM ET
"Walking Dead" creator Robert Kirkman has always made it clear that the series (and comic book on which it's based) is not really about the zombies but about human drama, and the danger that humans can pose to each other.
We saw a quite literal example of that in Sunday night's episode, where very few of the problems faced by the survivors were directly connected to the walkers.
First and foremost, Rick was able to find a nearby farm to see to Carl, who had been accidentally shot by a hunter (who then volunteered to head out to an abandoned school with Shane for medical supplies).
Meanwhile, back on the highway, T-Dog continued to suffer from an (non-walker-related) injury, only for Daryl to come to the rescue with a bag full of drugs.
Still, we had one of the most chilling walker scenes in the history of the series, as Andrea was unexpectedly attacked by one in the woods, only to be saved by someone from the farm on horseback. On the other hand, this certainly won't help matters, as Andrea is already pondering a split from the group.
The episode ended with a great cliffhanger as well, with Shane and the hunter (cannon fodder?) cornered by walkers behind a gate.
There were complaints last week from fans that the pacing was too slow and there weren't enough zombies (despite 7 million tuning in, a record for a cable drama). I'm pretty sure that this episode won't stop that criticism.
As for me, I've found that I care about the characters even more than I did last season, and I'm still enjoying every minute of the show. But it seems we'll be spending lots of time on the farm this time around, and it remains to be seen if that will continue to make for a compelling story or not.
Were there enough zombies for you this week (or were you too gripped by the story to notice)? Do you like the direction this season is headed in so far? Post your iReport or comment below.
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